Slidoo Gets Herbert's Revenge! CHEATS HERE!

Woot!  I finally got the game!  Here are the mission cheats:

Mission 1: First, talk to the director and answer the questions as they apply to you.  Next, enter the door with the blue and red puffle over top of them.  Walk up to one of the boxes and call the red puffle over.  Have it blow up the box, and you will see a target.  Hit the target using the blue puffle.  Do the same for the other crate, and also use the blue puffle to hit the already opened target.  Now, leave the room.  Next the Director will tell you about your next challenge.  Follow the other agents through the tunnel and collect the rope, dirty jackhammer, and pitchfork like object.  Next take the broken and dirty jackhammer and clean it in the water.  Next it will show you the parts.  Rotate them and move them around to build the jackhammer!  Next, use it to dig under the river at the place where the dirt is soft.  You will be asked to play a mini game, say yes and read the instructions.  Beat the mini game and then talk to the other agents.  Now walk through the next tunnel.  Now talk to the other agents and ask Dot how to combine items, unless you already know how.  Now combine the pithfork like object with the rope to make climbing equiptment.  Now click it and then click the cliff and you will be asked to play a mini game.  Read the instructions, and then play it and beat it.  Now talk to the agents and then talk to Rookie.  Tell him that you should combine items, and he will give you a poll.  Now do the same to Dot and you will get a belt.  Talk to Jet Pack Guy and do the same, he will say he has nothing but say it again and he will give you his jet pack.  Now combine the jet pack and the poll and click on it.  Now, loop the belt around the barred door.  Now take the jet pack on a stick and click the barred door.  Keep spinning it to move the bars closer and closer together and then you're done!  Now talk to the agents and walk through the barred door!  Does this part look familiar?  Yup!  It was the FIRST EVER sneak peek we got of Herbert's Revenge from Billybob!  Now talk with all the agents and tell them "you're" idea!  Talk to them all again and then, tap them so you're all standing and you can climb over the wall-well, most of you... except... YOU!   that's right you must be at the bottom.  Talk to the agents from over the wall and they will open the door for you, and now you can go through!  THANKS AGENTS! ;-)  Now talk to the Director, and you will learn that you're the leader of the EPF!  Now talk to the other agents and the Director, and you will FINISH MISSION 1! WOOT! Comment if this helped you!

Mission 2: After you beat mission 1, click on Launch Mission for Mission #2: Secret of the Fur.  You will now be in the UPDATED Command Room!  Here's a photo:
Talk to the Director and ignore Gary. Now you will get the EPF spy gadget!  It has LOTS of cool gadgets!  Now keep talking to the Director.  Now go speak to Gary.  He is to the left of the Director in the Command Room.  Take out your new gadget and use the wrench.  To open your gadget, click the icon below the puffle whistle icon.  Click the wrench and then click the machine.  Tap the bold and turn the wrench and tighten it!  Remember, when you're in the simulator, keep an eye out for snake tokens!  Keep talking to Gary and then click the machine.  Now you will be re playing the previous missions... wha?  Anyway, talk to Gary and tell him you'll see if you can fix his gadget.  Then click the fur analyzer on the table next to Gary.  Now use your gadget and get out the comb to brush away the pink fur.  After it matches the fur to the pink puffle, click the X.  Now talk to Gary and take the fur and analyze it.  After it says that it is unknown, click the X and talk to Gary.  Now go to the Pizza Parlor and talk to the worker.  Take the pizza off the table and bring it to the Ski Lodge.  Take the candle from in between the couches.  Click on the Gone Fishing door and talk to the dark blue fishing penguin.  Now, give him the pizza.  Now go back to the Pizza Parlor and talk to the employee.  Select the thing that is lowest from the screen and say it.  Now, talk to him some more and select the MIDDLE speach and he will let you take some hot sauce.  Click on the box of sauce to take a bottle.  Now go to the Coffee Shop and talk to the employee.  Click the top speech.  Now talk to him some more and click the top speech again.  Again click the top speech and the penguin will show you his drawing.  Now talk to him again and ask for some hot chocolate.  Now tell him you will try to fix the machine.  Click the hot chocolate/coffee maker behind the penguin.  Now use your wrench to connect the milk tube to the machine.  This is SO similar to the real mission, WHY do we have to do this AGAIN!?  Oh well.  Now take the mug off of the top of the machine.  Now put it under the hot chocolate sign.  Turn the dial on the side to hot.  Now exit the machine.  Talk to the penguin and click the top speech bubble.  Now talk to the penguin AGAIN and ask him if you can make some hot chocolate.  Go back to the Pizza place and get some chocolate sauce... and then back to the coffee shop!  Oh WHY is Club Penguin making us do the SAME THINGS again!?  Are they out of ideas? :(  Click the coffee/hot chocolate machine again, and poor the chocolate sauce into the hot chocolate bowl at the top.  Press the hot chocolate button to make some hot chocolate!  Click on the mug and pick it up.  Next go to the Lighthouse.  Talk to the penguins on the stairs and say the first option.  Now go to the Beacon and collect the floating jet pack fuel by calling the green puffle and clicking the fuel.  He will fly to it and bring it back to you!  THANKS PUFFLE!  Now go back to HQ Gadget Room and talk to Gary.  Tell him the MIDDLE speech bubble.  Now pour the hot sauce, hot chocolate, and fuel into the goggle machine's funnel.  Now click the goggles and you will collect them.  Go back to the ski lodge and talk to the penguin hiding under the couch cushions.  Say the first speech.  Go out the Gone Fishing door.  You will see Herbert talking.  Go to the Beach and collect the net right outside of the Lighthouse.  Now go INTO the Lighthouse.  Now collect the rope on the side of the red boat beside the Lighthouse's stage.  Go BACK to the ski lodge and out the fishing door.  Combine the rope and net to make a trap, and then hang it from the tree.  Now put  the candle on the net.  Now Klutzy will walk out to get the candle and will be trapped!  Click on the trapped crab to collect it!  Now you will see some white fur beside the Lodge... click it and pick it up.  Now go back to the HQ and into the Gadget Room to talk to Gary. Talk to him and select the first speech bubble.  Now give Gary the crab.  Now continue talking and select the top speech bubble.  Now put the fur in the analyzer and scan it.  Finish talking to Gary and now you have completed mission 2!

Mission 3: Time to re-do ANOTHER mission we already did! Joy! Not.  Here are the cheats...
First go into the mission guide and select Mission 3: Questions for a Crab.  Select Launch Mission.  Talk to Gary.  Now follow Klutzy.  Jump off the cliff!  Woah, this is making me dissy!  Go to the place that just has one bush in it.   Then follow the trail to the black puffle.  You will learn that he is hungry.  Now find the area with a log and a bush and a bag of O berries in the tree.  Use your EPF scissors to cut the rope and make the bag of berries fall.  Pick up the sack of berries.  At least this isn't IDENTICAL and it is pretty fun doing it again since I have TOTALLY forgot how to do it!  Go back to the black puffle and give him an O berry.  The puffle will start following you.  Next go outside of Herbert's cave and put an O berry infront of the pet door, the puffle will go inside.  He will open the door.  Walk inside.  Herbert!  Now talk to Herbert.  After Herbert is done find the cage lift and put an O berry right below the green UP arrow.  Now, the puffle will jump on it and water will start pouring.  Now put another berry on the little metal pan-like-thingy that the water is falling onto, and then into the drain. MAKE SURE YOU PUT THE BERRY ON THE LEFT SIDE, SO IT WILL SWITCH THE SAY THE WATER IS POURING!  Now put another berry on the little platform beside the big gear.  Now, the water will turn the gear the you're out of the cage!  Yay!  You'll NEVER stop us, Herbert P. Bear!  Find Herbert's desk and take his blueprint, find the hook beside the desk, and get the rope right above the hook!  Also pick up the hot sauce on the desk, and then leave the cave.  Oh no!  Snow is blocking the door!  Use the red elite puffle to blast through the snow!  Where'd the black puffle go?  I have no idea, but let's keep going.  Now find the river by Herbert's cave.  Now click the river.  Then combine the hook and rope.  Now, call the pink puffle and have it lasso the fish.  You will ALSO get a snake token!  Woot!  Even if you don't get the fish, you still caught it.  Now make your way back to the mountain, and go to the spot where you landed.  Click on a certain spot and then use your hook and rope to climb up the mountain... time to play Grapple Gadget!  Play it and beat it to get to the top.  You can also collect pizza boxes in this one... hmmm... After you beat it you will be at the top of the mountain!  Now go to the Ski Lodge.  Then go through the Go Fishing green door and you will see EVIL Herbert sitting there.  Click on him, and then go get a seaweed pizza at the Pizza Shop.  Just talk to the penguin and ask for a seaweed pizza.  Now go BACK to Herbert and put the pizza right beside him.  While he's eating it turn the lever on the machine card thing to the red back arrow.  Now keep clicking Herbert and he will go flying backwards on the machine!!  Gary will come now.  Talk to him.  Take the phone from him and click on Herbert's picture.  Then press the X on the phone.  Talk to Gary and say the top speech, then give him the blueprints you found in Herbert's cave.  Now keep talking to Gary.  At the end, you see the black puffle go flying across the sky! ;-) Now, you have completed mission 3!

Mission 4: Go to the missing list and select Mission #4: Mysterious Tremors.  Click Launch Mission to begin.  Talk to Gary, and pick up the brown hat behind him.  Then go to the Dock.  You will see Herbert and Klutzy in their giant drill.  Talk to Herbert.  Now, go chase the papers Herbert dropped.  First go to the Town, then look near the Nightclub roof.  You will see hakf of the directions Herbert dropped.  Go into the Coffee Shop and talk to the employee beside the counter.  Tell him that you'll help clean up the cookies.  Now click the cookies on the ground and put them in the pot using your stylus.  Now, when he askes you if you want a cookie, say YES.  Take the cookie and go into the Town again.  Now give the hat you got from the HQ to the green puffle on the ground.  Now, give it the cookie you got from the Coffee shop.  He will knock the paper down!  Pick it up.  Now go to the snow forts and try to get the paper down from the flag by tapping it.  It will continue to fly, chase it and go to the Plaza.  Now talk to the penguin holding the newspaper.  Tell him you would like to see the newspaper.  Go into the Pizza shop and ask the clerk for a double meat pizza with extra grey fish.  He will give it to you.  Now go back out to the Plaza and give the pizza to the green newspaper penguin.  When he asks you if you want him to trade something, ask him for the newspaper.  Half of the map was in that newspaper!  Now combine the 2 pieces together.  Go back to the Dock and go through the hole in the ground.  You will learn that it is too dark, so now go back up to the Dock and take Herbert's lantern that he also dropped.  Now, back to the tunnels!  Go into your inventory and turn the lantern on by tapping it once with your stylus.  Now, click one of the tunnels... MINI GAME TIME!  Play and beat Amazing Maze, then you'll be at the other side.  Oh no!  The gift shop sunk into the ground!  Go to the Beach and get the net beside the Lighthouse.  Now go in the lighthouse and talk to the orange penguin and ask him if you could have some balloons.  Take the box of them and go to the sport shop and talk to the orange penguin inside.  Then take the box of pegs on the ground.  Go back to the Gadget room and talk to Gary.  Then after the shaking, talk to him again and ask him what the super helium is.  When he answers ask him if you can take it.  Now search around the room for the big super helium machine.  Then, collect the hammer off the wall in the gadget room. Now go to the Town and talk to the penguins outside of the Gift Shop.  Now, you must be very quick.  Take the balloon box and super helium and combine them, and you will get a big balloon.  Take the balloon and tie it to the gift shop.  Now hurry and slip the net under it.  Then when the net is under it put the pegs in all four corners and hammer them in with the hammer.  Now go back to the Dock and go through the tunnels, you don't have to play the mini game this time.  Go under the gift shop and through the broken brick wall.  Tap Herbert.  Talk to him and when he and Klutzy leave take the call from Gary.  Then click the boiler and fix the pipes by switching them around to make one long pipe.  Then take the call from Gary again.  Next go to the HQ and talk to Gary and you have finished the mission!

Mission 5: First launch Mission 5: Spy and Seek.  First talk to Gary and tell him you're ready for the mission.  More soon...

Mission 6: coming soon
Mission 7: coming soon
Mission 8: coming soon
Mission 9: coming soon
Mission 10: coming soon

-Slidoo, CP Cheat World Owner


Waltle said...

Slidoo I won the contest so do I get 250 islidoo points??? And I'm grounded from the computer so I won't be on for a wile just on my I touch. And I'm sorry that I'm telling you this in a comment I can't talk to you any other way. Oh and not to be rude please cheak your site from viruses.

Thanks. Waltle-

☺§lídôô☻ said...

You didn't win yet, theres a poll but you did make the top 5. What do you mean by viruses? This site doesn't have any viruses

Lopakoy said... doesnt have any viruses